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Everydayfantasy – A Mobile Computing Application In Mental Healthcare
The paper proposes a game, EverydayFantasy, based on the principles of Serious games, Game mechanics and Gamification and intended for young people with cognitive behavior issues. The game is a mobile computing application in mental healthcare, in the architecture of which is integrated the connection to a database through a server and the use of dedicated APIs such as the one for locating on the map. The game creates a fantasy environment superimposed on the real environment in which the player is motivated to move, socialize and solve different challenges, all to improve his estimated state.